Difference between revisions of "Ideas for Google Summer of Code/Visual interface to write structural transfer rules"

From Apertium
Jump to navigation Jump to search
Line 1: Line 1:
 
{{TOCD}}
 
{{TOCD}}
  +
  +
Apertium structural transfer rules are currently encoded in XML-based formats. These are very overt and clear, but clumsy and may be hard to write. The idea is to design a visual programming language of the style of like [http://scratch.mit.edu/ Scratch], where jigsaw-puzzle-style pieces corresponding to statements and control structures fit only if the syntax is right.
   
 
==Tasks==
 
==Tasks==
  +
  +
* Write a graphical user interface to write structural transfer rules (one that reads in (a subset of) the current XML-based language, allows for a graphical, intuitive editing of the rules, and writes compilable .t1x, .t2x or .t3x files)
   
 
==Coding challenge==
 
==Coding challenge==

Revision as of 21:42, 25 March 2013

Apertium structural transfer rules are currently encoded in XML-based formats. These are very overt and clear, but clumsy and may be hard to write. The idea is to design a visual programming language of the style of like Scratch, where jigsaw-puzzle-style pieces corresponding to statements and control structures fit only if the syntax is right.

Tasks

  • Write a graphical user interface to write structural transfer rules (one that reads in (a subset of) the current XML-based language, allows for a graphical, intuitive editing of the rules, and writes compilable .t1x, .t2x or .t3x files)

Coding challenge

Frequently asked questions

  • none yet, ask us something! :)

See also